2-D Design Portfolio Sections: Quality, Concentration and Breadth
Section III: Breadth
12 images are needed from 12 works of art that illustrate the student’s breadth of work. These works are explorative and skill based in natures. Each incorporates the elements and principles of art. Breadth includes any 2-D media ranging from traditional (charcoal, pencil, pastel, paint, etc…) and non-traditional (found object, recycled materials, refuse, etc…)
Suggested Breadth Projects
- Twelves projects that represent an array of concepts, media and strategy.
- Positive and negative space abstractions
- Still life in charcoal
- Color theory based studies
- Self portrait as an object
- Response to an artwork
- Self portraits as a reflection
- Re-design logo (evaluate communication in media)
- Design based prompts (aesthetics and appetite)
- Illustration and memory recall
- Fashion design as reflection of culture and/or history
- Design as Utopian Architecture
12 images of a series of works organized around an original concept that demonstrate aesthetic and media techniques. Images must reflect quality ideas and quality execution.
- Identity and Stereotypes
- Cartooning and Commentary
- Landscape and utopia vs. dystopia
- Portraiture and culture
- Modern mythology and the need for heroes and foes
- Satire and commentary via product imagery
- Narrative to describe human experience
Assessment of 5 Selected Portfolio works that score the highest on the following rubric
In this process students are expected to identify strengths of work and rework their series if necessary. Students will realize that creating art is an ongoing process. In evaluation (both self and group critique) students will perceive the effects of their work in the eyes of a viewer and self-evaluate as to whether or not they reached their goal. Students will discuss ideas of improvement and how their series can adapt and follow their theme.